Christmas Card 2016

This recent end of year was a bit hectic and chaotic as I had just moved between temporary living spaces two times every other month and then finally got a first hand contract for the first time in four years making for the third move that year. With the pressure on the housing market in Sweden it was only because I got a job in a new town that the municipally could provide a contract for me, through company connections of course. Towns do love new taxpayers!

This is a pretty nice place, the apartment and area, but I know nobody here so it’s mixed emotions. I’m happy about finally having a place where I can stay as long as I pay while a bit sad that I have absolutely no prior contacts here. As soon as I have this place under control so I focus on other things I’ll try to explore the local organizations and clubs though.

But! While my life has been kind of crazy lately I did manage to produce a Christmas Card this year as well, or rather last year by now. Ideas had been flying around in my head for weeks but a concept matured in my mind the night before Christmas Eve, the day Sweden usually celebrates Christmas. Here is the final picture below.

ChistmasCard-2016

Of course as this was the year when consumer virtual reality was re-introduced to the marketplace the main theme was kind of a given, especially considering it’s been my main hobby for more than four years by now. For some reason I cannot let go of this semi-dystopian line of thought when I think of virtual reality, perhaps as I am an incurable escapist I can imagine just what is to come. It does fit my current living situation though, so I guess it’s more true than one would expect.

ChristmasCard-2016My actual parents were nice enough to participate in this project, the top image was taken before the gifts were battled about and the bottom photo some time later in the evening. As I had people around I did have my younger brother as a photo assistant, that was a nice contrast to my otherwise entirely solo operations.

Hopefully it is obvious that there has been some photoshopping, both to make the top photo more colorful and to make the bottom photo less so. And a bit grimy. And for your information, I’m wearing the HTC Vive headset, and as a random detail if you read this far, yeah, I forgot to connect my headphones :P I still think it looks fine, luckily the cable ends outside the frame!

The most technical part was matching the second photo with the first one, both the posing and the editing, the perspective was a bit off and I had to digitally tilt my head to match the original. Overall I’m quite happy though, especially as I used no filters, flashes or other accessories taking the photographs. There’s a short clip of the evening process below.

While I was in VR watching myself trying to match up with the original picture my brother acted automatic shutter release. Such a welcome change indeed! I used Virtual Desktop to show a webpage that had a low opacity image on top of the webcam feed showing the LCD of my camera. It’s very similar to what I did in 2014, just a bit more refined as back then I displayed a raw stereo pair of the webcam directly in the headset.

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Impossible Figure: Eyes

This one might look fairly straight forward, but I drew it from a single line skeleton, which means I had to draw all four sides around it. It’s much easier to just have to adjust one side to connect things in impossible ways, but this way all adjustments double up as things are centered around the single line. I guess it might be hard to understand, I just wanted to comment because it was mentally exhausting to do!

Eyes
Eyes_00_33_022015-11-30
Linework | Fillwork

You can travel from the left corner to the right of this structure in two different planes that are perpendicular to each other.

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Impossible Figure: Arrow

I am writing this comment in February, this is because I had so many finished pieces I wanted to post that I am still sitting her scheduling them. This will be posted in August, which is after both the Oculus Rift and HTC Vive will have launched and shipped, maybe even the Playstation VR and Oculus Touch. These are virtual reality systems I’m very much looking forward too and has followed for multiple years, and this comment from the past might seem out of place as I probably have posted something about this already. See it as a time capsule of sorts. In any case, why do I mention this? Because the below illusion is the perspective version of the logo I made for Road to VR, a site reporting on everything virtual reality.

Arrow
Arrow_00_11_012015-10-30
Linework | Fillwork

The bottom left corner of the frame connects horizontally to the top right corner.

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Impossible Figure: DoubleEight

DoubleEight
DoubleEight_00_11_012015-09-30
Linework | Fillwork

Depending on if you look at the center or the top and bottom this figure is facing left or right.

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Impossible Figure: Flower

This one takes a bit more observation than usual to appreciate, even on my part when looking at it later. Notice that all outer tribars actually share a center corner, that is the cube in the middle. There are also floating corners between the outer tribars that match them in a different axis than the closest join to the center tribar. It feels like I should point and talk at the same time for it to make sense :)

Flower
Flower_00_14_012015-08-31
Linework | Fillwork

This constellation consists of four interwoven impossible tribars.

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